T oughness & Trust--
- some players don't do well when things go bad, they end up with the "loser's limp"
- you can't follow someone if you don't have trust in them.
- use the "Foxhole" test as a measure of trust
A ttitude
- these are the only things you contribute yourself
- these are our responsibility
- people look to you as a leader to see how they will react
- what would this team be like if everyone had my attitude?
- why do I do what I do?
- be careful how I do what I do?
- can't fool people
- if you can turn out servant leaders you're really doing something as a leader
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